AI Insights · Timothy · April 2024
Top 5 Sports Games in the Netherlands: Q1 2024 Performance
Discover the performance of the top 5 sports game apps in the Netherlands for Q1 2024, with insights on their downloads, revenue, and active users.
In the first quarter of 2024, the top 5 sports game applications in the Netherlands exhibited diverse performance trends across downloads, revenue, and active user metrics. Here’s a detailed look at their quarterly performance based on data from Sensor Tower.
8 Ball Pool™ by Miniclip.com saw a fluctuating pattern in weekly revenue, peaking at approximately $16K in late February. Weekly downloads remained relatively stable, with a high of 6.3K mid-February. The game maintained consistent user engagement, with active users hovering around 130K throughout the quarter.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. had a notable surge in weekly revenue at the start of January, reaching over $6K. Downloads started high at 16.9K in the first week but saw a decline as the quarter progressed, settling around 3K. Active users experienced a slight increase, peaking at 16.5K in early January but generally stabilized around 7.6K by the end of March.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed significant revenue growth, peaking at nearly $59K in early February. Weekly downloads fluctuated, with a high of 5.7K in the first week of January. The game maintained a strong user base with active users consistently around 200K, despite a slight decline towards the end of the quarter.
Soccer Superstar from Real Free Soccer had modest revenue, peaking at $99 in early January. Weekly downloads showed a steady upward trend, reaching 4.8K in mid-February. Active users saw a consistent increase throughout the quarter, peaking at 53.3K in the final week of March.
Darts Club by BoomBit, Inc. experienced a decline in revenue, with the highest weekly revenue being $1.5K in early January. Downloads also declined, starting from 8.9K in the first week to about 800 by the end of March. Active users followed a similar trend, starting at 14.7K and dropping to around 5.5K by the end of the quarter.
For more detailed insights and additional data on app performance, visit Sensor Tower.